[BETA Projekt] Übersicht: Useful Crew Member

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    • [BETA Projekt] Übersicht: Useful Crew Member

      Dieser Thread soll eine Übersicht geben, welche Charaktere in den 8x Klassen ( :fighter: :slasher: :striker: :shooter: :freespirit: :driven: :cerebral: :powerhouse: :evolver: ) nützliche Crew Member darstellen.

      Zunächst sollen entsprechende Charaktere hier im Thread gesammelt werden. Hier ist die Community gefragt! Im Anschluss daran werden die Charaktere mit den jeweiligen Infos aus der Datenbank in Verbindung gebrach und final dann noch innerhalb der Klassen in diverse Kategorien (z.b. ATK Booster, Utility, COnditional DMG etc.) unterteilt.

      Beispiel:

      STRIKER

      UTILITY

      /f1473 (Legend) Shirahoshi-hime, Ryugu Kingdom Princess
      • Changes all orbs, including BLOCK orbs into RAINBOW orbs, recovers 100x character's RCV in HP
      /f1079 (RR) Mansherry, Princess of the Tontatta Tribe
      • Recovers 50x character's RCV in HP. Removes Paralysis, Poison, RCV Down and Blindness


      ------------------------

      Ich denke es ist verständlich. Diesers Unterfangen wird einiges an Zeit benötigen. Daher zunächst die Einordnung als "Beta" Thread.

      Für konstruktive Kritik darf der Thread natürlich auch genutzt werden

      /f0001 dient im Moment als Platzhalter, bis die Bilder zu den CHarakteren vorliegen

      Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Lin Feng ()

    • :striker: :striker: :striker: STRIKER TEAMS :striker: :striker: :striker:


      Top Tier Captains STRIKER:

      Striker Captains


      Pros
      Cons
      Tier 0Neko
      • 3.75x ATK Boost
      • 1.25x HP Boost
      • Guter Special (Orb-Manipulation)

      • Anfällig bei Slot Seal
      • Nur 1x Boost wenn die Orbs nicht passen
      Tier 0Kuzan v2
      • Konstanter 3.25x ATK Boost
      • ATK Boost geht hoch auf 4.0625x
      • 1.35x HP Boost
      • Gute Base Orb-Manipulation
      • Perfekte Orb-Manipulation (Special)

      • Braucht ein full QCK/PSY Team für Optimalen DMG
      Tier 1Lucy
      • 3.7125x ATK Boost
      • 1.3x HP Boost
      • Gute Base Orb-Manipulation
      • Top Special (ATK Boost)

      • Kein Zugang zu PSY und INT Units
      Tier 1Law v2
      • Konstanter 3.0x ATK Boost
      • Heal per Turn
      • Top Special (Orb Boost 2.25x)

      • Keine extra HP durch Captain Ability
      • DMG Output bei 3.0x überschaubar
      Tier 2Barto 6+
      • Konstanter 3.0x ATK Boost
      • DMG Reduction
      • Sehr safer Captain

      • DMG Output bei 3.0x überschaubar
      • Special für Boss Stage oft zu niedrig (nur 1.5x)
      • Eher langsamer Captain
      Tier 2Kuzan 6+
      • Speed Captain
      • ATK Up to 3.5x
      • Top Special

      • Schwer zu spielen
      • Fehleranfällig





      Erklärung zum Ranking
      Neko ist DER Striker Captain. Er ist für Striker Teams gemacht. Kuzan v2 nicht. Spielt man Kuzan v2 als Striker Only verliert er an Optionen. Er ist dann auf Striker und auf mainly PSY und QCK beschränkt. DENNOCH ist er individuell so gut, dass er mMn Top Tier ist. Law v2 ist ein Striker Captain. Aber schwächer als Neko. Lucy ist kein reiner Striker (siehe Kuzan v2). Dennoch ist auch er so gut, dass er auch in Striker Only Teams glänzt. Da ihm jedoch der Zugang zu Top Utility Striker Units wie Nami und Shira verwehrt bleibt, sehe ich ihn unter Neko (wie gesagt, NUR IN REINEN STRIKER TEAMS. Ansonsten: Lucy > Neko). 6+ Barto als 3.0x ATK Striker Captain mit der Option diesen mit Neko, Lucy oder auch Law v2 zu kombinieren, macht ihn zu einer spielbaren Option für Striker Teams. 6+ Kuzan ist als Striker Speed Captain eine Überlegung wert. Bei einigem Content Top, bei anderem Content Flop. Also vorsicht.


      Nützliche Subs für Striker Teams :striker:

      Spoiler anzeigen


      /f1751 (Legend) "Warlord of the Sea" Trafalgar Law, Aim for "Joker"

      Special: Deals 300,000 fixed damage to one enemy and for Striker characters, amplifies the effect of orbs by 2.25x for 1 turn

      /f1741 (RR) Boa Sandersonia, Strawhat Luffy's Accomplice

      Special: Changes all orbs to DEX orbs, reduces the defense of all enemies by 80% for 2 turns and boosts ATK of Striker and Powerhouse characters by 1.75x for 2 turns

      /f1743 (RR) Boa Marigold, Strawhat Luffy's Accomplice

      Special: Changes QCK & DEX orbs into Matching, boosts ATK against enemies with reduced defense by 1.75x for 2 turns & reduces damage received by 60% for 1 turn.

      /f1621 (LRR) Eustass Kid, A Vow in the Great Age of Pirates - Pirate King

      Special: Reduces crew's current HP by 80%, boosts ATK of Striker characters by 2x for 1 turn

      /f1473 (Legend) Shirahoshi-hime, Ryugu Kingdom Princess

      Special: Changes all orbs, including BLOCK orbs into RAINBOW orbs, recovers 100x character's RCV in HP.

      /f1853 (TM) Whitebeard, Whitebeard Pirates Captain

      Special: Changes own orb into INT, deals 100x character's ATK in typeless damage to all enemies that will ignore damage negating abilities and barriers. If enemies have All Debuff Protection or Delay Debuff Protection at the time the special was activated, amplifies the effect of orbs by 2x for 1 turn. If enemies have a barrier at the time the special was activated, boosts own ATK by 2.25x

      /f1366 (RR) Nami, Reunion of the Straw Hat Pirates

      Special: Reduces Paralysis and Silence duration by 5 turns. Delays all enemies for 2 turns

      /f1764 (Legend) Kuzan, Former Navy HQ Greatest Military Power

      Special: Increases duration of any Class/Type boosting buffs and Orb Amplification buffs by 1 turn, locks the chain multiplier at 2.5x for 1 turn and deals 100,000 fixed damage to all enemies that will ignore damage negating abilities and barriers

      /f1079 (RR) Mansherry, Princess of the Tontatta Tribe

      Special: Recovers 50x character's RCV in HP. Removes Paralysis, Poison, RCV Down and Blindness

      /f0999 (RR) Diamante, Donquixote Pirates

      Special: Delays all enemies for 2 turns, deals 50x character's ATK as typeless damage to all enemies at the end of the turn for 5 turns

      /f0001 (Raid) Bartolomeo, "Barto Club" Pirates Captain

      Special: Reduces any damage received above 3,000 HP by 97% for 2 turns, recovers 50% of crew's MAX HP, reduces enemies' ATK Up, Enrage, End of Turn Damage/Percent Cut and Resilience Buffs by 5 turns.

      /f0001 (LRR) Warrior Leo, Courageous Dwarf

      Special: Reduce 3 turns of paralysis, randomize non-matching orbs, including BLOCK orbs, Adds 65x character's ATK as Additional Typeless Damage for 1 turn, when the captain is a Striker Character reduces enemies Percent Damage Reduction duration by 3 turns

      /f0001 (Coloseum) Eustass Kid, The Worst Generation Aiming at "Red Hair" (v2 Colo Kid) (JAPAN)

      Special: Deals 5 hits of random DEX damage to random enemies and reduces Special Cooldown of Striker and Shooter specials by 2 turns. If your Captain is a Striker or Shooter character, deals 350x character's ATK as DEX damage to all enemies at the end of the turn for 2 turns

      /f0001 (Legend) Bartolomeo the Cannibal, Straw Hat Grand Fleet - "Son's Cup"

      Special: Protects from defeat for 1 turn and boosts ATK of Striker and Driven characters and amplifies orbs of Striker and Driven characters by 1.5x for 1 turn

      /f1658 (RR) Evening Shower Kanjuro, Wano Country Samurai

      Special: Reduces Bind and Despair duration by 5 turns. If your Captain is a Striker character, locks the chain multiplier at 2.75x for 1 turn

      Dieser Beitrag wurde bereits 32 mal editiert, zuletzt von Lin Feng ()

    • :slasher: :slasher: :slasher: SLASHER TEAMS :slasher: :slasher: :slasher:


      Top Tier Captains SLASHER:

      Slasher Captains

      Pros
      Cons
      Tier 0Fujitora v2
      • ATK Boost von 3.25x bis 4.225x
      • 1.2x HP Boost
      • Top Special (Matching-Orbs + Delay)

      • Incress DMG received =>
      • "Glass Cannon"
      Tier 1Zoro 6+
      • Konstanter 3x ATK Boost
      • 1.5x HP Boost
      • Top Special (2x Boost ATK)
      • AOE DMG (Special)

      • DMG Output bei 3.0x überschaubar
      (Im Vergleich zu High DMG Teams)
      Tier 1Law v1 6+
      • ATK Boost von 2.5 bis 4x (nach Anzahl der Perfects)
      • Heal am Ende des Turns (bei 2x Law 2x)
      • Top Special für bestimmten Content

      • Perfects für hohen DMG erfoderlich
      Tier 1Mihawk 6+
      • ATK Boost von 1.5 bis 3.5x (je nach tap timing)
      • Top Special (60% des DMG des vorherigen Turns)

      • DMG ist abhängig vom tap timing)
      • Erster Hit nur 1.5x ATK
      • Kein HP Boost
      Tier 1TM Mihawk
      • HP Boost (1.3x)
      • Top Special (AOE DMG, Orb-Boost, Chain Lock)

      • Wenn Special nicht aktiv, nur 2.5x ATK Boost
      • Kein Zugang zu INTHawk
      Tier 2Kizaru 6+
      • Reduziert den CD am Start um -2
      • RCV Boost (1.35x)
      • Special erhöht die ATK auf 3.5x
      • Special gibt full Matching-Orbs

      • Wenn Special nicht aktiv, nur 2x ATK Boost
      • Kein HP Boost



      Erklärung zum Ranking

      Slasher verfügen über keine absolute Top Legende. Im internen Slasher Ranking hingegen ragt Fujitora v2 heraus. Fujitora Slasher Teams sind die mit dem höchsten DMG Output. Jedoch kassiert er durch seine Captain Ability auch mehr DMG. Dennoch: DMG > DEF und somit Platz 1 im Ranking. 6+ Zoro und 6+ Law folgen vor den beiden Mihawks. TM Mihawk bildet hierbei das Schlusslicht der Tier 1 Kategorie, da sein regulärer DMG mit nur 2.5x ATK überschaubar ist. 6+ Kizaru folgt in der Tier 2 Kategorie. Auch hier ist primär sein regulärer base ATK Multiplier von nur 2.0x ATK das Problem. Vorteil der Slasher Kategorie: Die Captains sind i.d.R. gut miteinander kombinierbar.


      Nützliche Subs für Slasher Teams :slasher:

      Spoiler anzeigen


      /f1808 (TM) Hawk Eyes Mihawk, The Strongest Swordsman Standing on Top of the World

      Special: Deals 100x character's ATK in typeless damage to all enemies, if your Captain is a Slasher character, amplifies the effects of orbs for Slasher characters by 2x for 1 turn and locks the chain multiplier at 2.75x for 1 turn

      /f1240 (Legend) Borsalino

      Special: Changes all orbs on Shooter and Slasher characters into Matching orbs. Recovers 10x character's RCV in HP. Deals 10 hits of large random typeless damage to random enemies.

      /f0418 /f1623 (Raid + Neo Raid) Donquixote Doflamingo, Warlord of the Sea

      Special: Switches orbs between slots twice, amplifies the effect of orbs by 2x for 1 turn

      /f0227 /f1680 (Raid + Neo Raid) Hawk Eyes Mihawk

      Special: Cuts the current HP of each enemy by 30%

      /f0718 /f0001 (Legend) "Hawk Eyes" Mihawk, World's Strongest Swordsman

      Special 6*: Deals 50% of the damage dealt in the previous turn as typeless damage to all enemies
      Special 6*+: Deals 60% of the damage dealt in the previous turn as typeless damage to all enemies

      /f0001 (RR) Charlotte Amande, Big Mom Pirates

      Special: Reduces the defense of all enemies by 100% for 1 turn, reduces enemy Barrier duration by 3 turns and cuts the current HP of one enemy by 50%

      /f0001 (RR) The Thief Carina

      Special: Reduces enemy's Threshold Damage Reduction, Percent Damage Reduction, and Resilience and End of Turn Damage/Percent Cut Buffs duration by 4 turns, changes adjacent orbs and BLOCK orbs into Matching orbs, randomizes non-matching orbs and reduces damage received by 70% for 2 turns.

      /f1362 /f0001 (Legend) Roronoa Zoro, Reunion of the Straw Hat Pirates

      Special 6*: Deals 60x character's ATK as typeless damage to all enemies. If Zoro is your Captain or Friend/Guest Captain, boosts ATK of Slasher characters by 2x for 1 turn. If he is a Sailor, boosts ATK of Slasher characters by 1.75x for 1 turn instead
      Special 6*+: Deals 120x character's ATK as typeless damage to all enemies. If Zoro is your Captain or Friend/Guest Captain, boosts ATK of Slasher characters by 2x for 1 turn. If he is a Sailor, boosts ATK of Slasher characters by 1.75x for 1 turn and locks the chain multiplier at 2.5x for 1 turn instead

      /f1530 (Invasion) Cavendish of Hakuba, Beautiful Pirates Captain

      Special: For Slasher characters, if HP is above 50% at the time the special was activated, amplifies the effects of orbs by 2.25x for 1 turn, 2x otherwise

      /f1800 (RR) Cavendish, The Rebel within the Birdcage

      Special: Changes BLOCK orbs into Matching orbs, locks all orbs for 1 turn, boosts ATK against enemies with reduced defense by 1.75x for 2 turns

      /f0001 (RR) Kyros, Dressrosa Former Royal Family's Hero

      Special: Deals 30x character's ATK in STR damage to one enemy, reduces Bind and Despair duration by 2 turns and boosts ATK of Slasher characters by 1.75x for 3 turns

      /f0001 (RR) Bobbin, Big Mom Pirates

      Special: Reduces enemy's Threshold Damage Reduction, Percent Damage Reduction, Increased Defense and End of Turn Heal duration by 5 turns, crew's ATK DOWN duration by 5 turns and changes adjacent orbs into Matching Orbs.

      /f0001 (RR) Pedro, "Soul King's" Partner

      Special: Cuts the current HP of one enemy by 10%. If enemies have All Debuff Protection or Delay Debuff Protection at the time the special was activated, amplifies the effect of orbs by 1.75x for 1 turn and boosts ATK of all characters by 1.75x for 1 turn

      /f1796 (RR) Diamante, Dressrosa Current King's Family Member

      Special: Delays all enemies for 2 turns, reduces enemies Percent Damage Reduction and Increased Defense duration by 3 turns and changes right column STR, DEX, QCK, PSY and INT orbs into Matching orbs

      /f0001 (Raid) Roronoa Zoro, The Swordsman Slicing through the New World

      Special: Deals 55x character's ATK in Typeless damage to one enemy that will ignore damage negating abilities and barriers, reduces enemy's Threshold Damage Reduction and Percent Damage Reduction duration by 5 turns. If HP is full at the time the special was activated, boosts the Color Affinity of Slasher and Driven characters by 2x for 1 turn, by 1.75x for 2 turns otherwise

      Dieser Beitrag wurde bereits 25 mal editiert, zuletzt von Lin Feng ()

    • :fighter: :fighter: :fighter: FIGHTER TEAMS :fighter: :fighter: :fighter:


      Top Tier Captains FIGHTER:


      Nützliche Subs für Fighter Team :fighter:

      Spoiler anzeigen


      /f0001 (RR) Marco the Phoenix, Guardian of the "Will"

      Special: Reduces Bind and Chain Coefficient Reduction and ATK DOWN duration by 5 turns, reduces damage received by 90% for 1 turn. If your crew has 3 or more STR characters, adds .75x to Chain multiplier for 1 turn

      /f0935 /f0001 (Legend) Knight of the Sea Jinbe, Warlord of the Sea

      Special 6*: Makes PERFECTs harder to hit for 1 turn. Deals 20x character's ATK in INT damage to all enemies. Changes all orbs on Fighter characters into matching orbs
      Special 6*+: Deals 60x character's ATK in INT damage to all enemies, changes all orbs on Fighter characters into matching orbs and reduces enemy's Percent Damage Reduction and Increased Defense duration by 5 turns.

      /f1047 /f1727 (Raid + Neo Raid) Sabo, Revolutionary Army Chief of Staff

      Special: Deals random typeless damage to all enemies. Adds 55x character's ATK as Additional Typeless Damage for 2 turns

      /f1846 (Invasion) Garp the Fist, Hero of the Marines

      Special: Reduces the defense of all enemies by 100% for 1 turn. If the targeted enemy has less than or equal to 25% of their MAX HP, instantly defeats them, otherwise, cuts the current HP of one enemy by 30%

      /f1368 (RR) Sanji, Reunion of the Straw Hat Pirates

      Special: Reduces damage received by 70% and amplifies the effect of orbs by 1.75x for 1 turn.

      /f0001 (LRR) "Empress" Boa Hancock, Flower Princess

      Special: Recovers 3,960 HP, reduces enemies ATK Up and End of Turn Damage/Percent Cut Buff duration by 7 turns and reduces damage received by 80% for 1 turn.

      /f0001 (LRR) Koala, The Revolutionary Army, Exposing the Darkness

      Special: Deals 20x character's ATK in QCK damage to all enemies. If enemies have All Debuff Protection or Delay Debuff Protection at the time the special was activated, amplifies the effect of orbs by 2x for 1 turn and changes all orbs, including BLOCK orbs, on Fighter characters into Matching orbs

      /f0649 (Legend) Marco the Phoenix Whitebeard 1st Div. Commander

      Special: Recovers 100x character's RCV in HP, amplifies the effect of orbs by 1.5x for 2 turns

      /f0001 (RR) Charlotte Oven, Big Mom Pirates

      Special: If enemies are delayed at the time the special was activated, boost ATK of Fighter, Striker, Shooter, Cerebral and Powerhouse characters by 2x for 1 turn, boosts Fighter and Powerhouse characters by 1.75x for 3 turns otherwise

      /f0001 (LRR) Gecko Moria, Commander of the Dead Army

      Special: Locks the chain multiplier at 3x for 1 turn and reduces Increase Damage Taken duration by 5 turns. If enemies are delayed at the time the special was activated, deals 1,000,000 fixed damage to all enemies

      /f0001 (RR) Chopper, Sweet Country's Chobro

      Special: educes the defense of all enemies by 80% for 1 turn, reduces enemy's Threshold Damage Reduction and Enrage duration by 5 turns, makes INT, PSY and DEX orbs "beneficial" for all characters for 1 turn and adds .6x to Chain multiplier for 1 turn.

      Dieser Beitrag wurde bereits 8 mal editiert, zuletzt von Lin Feng ()

    • :shooter: :shooter: :shooter: SHOOTER TEAMS :shooter: :shooter: :shooter:


      Top Tier Captains SHOOTER:

      Shooter Captains

      Pros
      Cons
      Tier 0Kuzan v2
      • Konstanter 3.25x ATK Boost
      • ATK Boost geht hoch auf 4.0625x
      • 1.35x HP Boost
      • Gute Base Orb-Manipulation
      • Perfekte Orb-Manipulation (Special)

      • Faktisch auf PSY/QCK Units begrenzt
      • Schwächen gegen DEX Bosse
      Tier 0Akainu v2
      • Konstanter 3.25x ATK Boost
      • Über 1 Millionen extra DMG per Turn
      • Top Special (2-25x Orb-Boost und Orb-Manipulation)

      • Kein HP Boost oder DMG Reduction
      • Team auf INT/STR Units fokussiert
      Tier 0Franky
      • Captain Action ermöglich 4.0x ATK (sonst 3.0x)
      • 1.3x HP Boost
      • Special boostet ATK x2

      • Base ATK "nur" 3.0x
      Tier 1Boa v2
      • 1000 HP per Turn
      • ATK Boost bis zu 3.25
      • Special beinhaltet gute Orb-Manipulation + delay + fix DMG

      • Keine besonders hohe Base HP
      • nur 2.5x ATK Boost bei schlechtem Tap Timing
      Tier 1Ace 6+
      • Sehr tanky durch 1.5x HP boost
      • Special boostet Shooter ATK x2
      • 3.25x ATK Boost bei Matching-Orb

      • Auf Matching-Orbs angewiesen - sonst nur 2.25x ATK Boost
      • Special reduziert die eigene HP
      Tier 2Kizaru 6+
      • Reduziert den CD am Start um -2
      • RCV Boost (1.35x)
      • Special erhöht die ATK auf 3.5x
      • Special gibt full Matching-Orbs

      • Wenn Special nicht aktiv nur 2x ATK Boost
      • Kein HP Boost
      Tier 2Kuzan 6+
      • Speed Captain
      • ATK Up to 3.5x
      • Top Special

      • Schwer zu spielen
      • Fehleranfällig




      Nützliche Subs für Shooter Teams :shooter:

      Spoiler anzeigen


      /f1816 (Legend) Portgas D. Ace, The Sun that will Destroy the Darkness

      Special: Reduces crew's current HP by 40%, deals 15x the amount of HP subtracted in typeless damage to all enemies, boosts ATK of Shooter characters by 2x for 1 turn

      /f1764 (Legend) Kuzan, Former Navy HQ Greatest Military Power

      Special:Increases duration of any Class/Type boosting buffs and Orb Amplification buffs by 1 turn, locks the chain multiplier at 2.5x for 1 turn and deals 100,000 fixed damage to all enemies that will ignore damage negating abilities and barriers.

      /f1240 (Legend) Borsalino

      Special: Changes all orbs on Shooter and Slasher characters into Matching orbs. Recovers 10x character's RCV in HP. Deals 10 hits of large random typeless damage to random enemies.

      /f1401 (Coloseum) Gladius, Pica Military Executive

      Special: Deals 30x character's ATK in STR damage to all enemies, reduces Bind and Despair duration by 2 turns and boosts the Color Affinity of Shooter characters by 1.75x for 1 turn

      /f1532 /f1543 (Legend) God Usopp + Captain Usopp, Usopp's Great Manly Adventure

      Special 6*: Delays all enemies for 5 turns, adds 0.3x to Chain multiplier for 4 turns

      Special 6*+: Cuts the current HP of each enemy by 10%. If enemies have Delay Debuff Protection, ignores it and Delays all enemies for 1 turn. Otherwise, Delays all enemies for 3 turns

      /f0001 (Coloseum) Eustass Kid, The Worst Generation Aiming at "Red Hair"

      Special: Deals 5 hits of random DEX damage to random enemies and reduces Special Cooldown of Striker and Shooter specials by 2 turns. If your Captain is a Striker or Shooter character, deals 350x character's ATK as DEX damage to all enemies at the end of the turn for 2 turns

      /f0001 (Coloseum) Kami Eneru, The Only God of Skypiea

      Special: Changes own orb into STR, reduces crew's ATK DOWN, Chain Multiplier Limit and Paralysis duration by 5 turns.

      /f1824 (LRR) Byrnndi World, World Destroyer

      Special: Deals 500,000 fixed damage to one enemy, removes ATK down debuff from your team and reduces enemy Barrier duration by 1 turn

      /f1220 (Coloseum) Byrnndi World, Captain of the World Pirates

      Special: Deals 25x character's ATK in INT damage to one enemy. Reduces crew's current HP by 50%. Boosts ATK of Shooter characters by 2x for 1 turn

      Dieser Beitrag wurde bereits 12 mal editiert, zuletzt von Lin Feng ()

    • :freespirit: :freespirit: :freespirit: FREE SPIRIT TEAMS :freespirit: :freespirit: :freespirit:


      Top Tier Captains FREE SPIRIT:

      Free Spirit Captains

      Pros
      Cons
      Tier 0Gear 4 v2
      • Captain Multiplier geht bis 4.25x hoch
      • 1.25x HP Boost
      • 2x ATK Boost Special

      • Perfects oder Meat Orbs für Transformation notwendig
      Tier 0Ace/Luffy
      • 4.25x ATK Boost in der Burst Runde
      • Konstanter 1.2x HP Boost
      • Starker Special (2x Orb Boost + Orb Manipulation)
      • Swap Mechanik um lästige Effekte zu Kontern

      • Luffy boostet "nur" 3.0 ATK
      Tier 1Franky
      • Captain Action ermöglich 4.0x ATK (sonst 3.0x)
      • 1.3x HP Boost
      • Special boostet ATK x2
      • Free Spirit/Fighter lassen sich leichter einbauen

      • Base ATK "nur" 3.0x
      • Benötigt die Grundklassen, was ihm kein Zugang zu (z.B.) Ray v2 gibt
      Tier 1TS Luffy
      • Bei aktivem Special 4.0X ATK
      • DMG Reduction

      • Base ATK "nur " 2.5 ATK
      • Special keine Matching-Orb Garantie
      Tier 1TM Ace
      • ATK boost bei STR Orb 3.44x
      • HP und RCV Boost
      • Perfekter Special für TM Ace Teams

      • ATK Boost "nur" 2.75 ohne STR Orb
      • DEX und INT Chars bekommen keinen Boost



      Nützliche Subs für Free Spirit Teams :freespirit:

      Spoiler anzeigen


      /f0001 (LRR) "Big Eater" Jewelry Bonney, Captured Supernova

      Special: Reduces Bind and Paralysis duration by 10 turns, recovers 50x character's RCV in HP, and changes BLOCK and BOMB orbs into RCV orbs. If your captain is a Free Spirit Character, reduces RCV DOWN, Silence, and Blindness duration by 5 turns

      /f1846 (Invasion) Garp the Fist, Hero of the Marines

      Special: Reduces the defense of all enemies by 100% for 1 turn. If the targeted enemy has less than or equal to 25% of their MAX HP, instantly defeats them, otherwise, cuts the current HP of one enemy by 30%

      /f0001 (Legend) Dark King Rayleigh, An Old Soldier Watching Over an Era (Ray v2)

      Special: Deals 200,000 fixed damage to one enemy that will ignore damage negating abilities and barriers, locks the chain multiplier at 3x for 1 turn, amplifies the effect of orbs by 1.75x for 1 turn and if HP is below 30% at the time the special is activated, reduces damage received by 95% for 1 turn and changes RCV, TND, EMPTY and BLOCK orbs into Matching orbs

      /f1047 /f1727 (Raid + Neo Raid) Sabo, Revolutionary Army Chief of Staff

      Special: Deals random typeless damage to all enemies. Adds 55x character's ATK as Additional Typeless Damage for 2 turns

      /f1492 (Legend) Sabo, True Power of the Mera Mera no Mi

      Special: Boosts ATK of Free Spirit characters by 1.75x for 1 turn. If during that turn you score 4 PERFECT hits, boosts ATK of Free Spirit characters by 2x in the following turn.

      /f1079 (RR) Mansherry, Princess of the Tontatta Tribe

      Special: Recovers 50x character's RCV in HP. Removes Paralysis, Poison, RCV Down and Blindness

      /f1380 (Invasion) "Red Hair" Shanks, Captain of the Red Hair Pirates

      Special: Reduces Paralysis duration by 3 turns. For Cerebral and Free Spirit characters, amplifies the effects of orbs by 2x for 1 turn. Makes RCV and TND orbs "beneficial" to Cerebral and Free Spirit characters for 1 turn.

      /f0001 (Treasure Map) Monkey D. Luffy: Gear 4, The Natural Enemy of God

      Special: Randomizes all orbs, including BLOCK orbs, changes own orb into QCK, deals 300x character's ATK in typeless damage to one enemy and boosts the Color Affinity of all characters by 1.75x for 1 turn

      /f1680 (Neo Raid) Hawk Eyes Mihawk [Neo]

      Special: Cuts the current HP of each enemy by 30%

      /f0001 (RR) Bobbin, Big Mom Pirates

      Special: Reduces enemy's Threshold Damage Reduction, Percent Damage Reduction, Increased Defense and End of Turn Heal duration by 5 turns, crew's ATK DOWN duration by 5 turns and changes adjacent orbs into Matching Orbs.

      /f0001 (LRR) "Empress" Boa Hancock, Flower Princess

      Special: Recovers 3,960 HP, reduces enemies ATK Up and End of Turn Damage/Percent Cut Buff duration by 7 turns and reduces damage received by 80% for 1 turn

      /f0001 (Legend) Nami, The Cat Burglar Deceiving the World

      Special: If your Captain is a Free Spirit, Cerebral, Powerhouse or Driven character, boosts the Color Affinity of Free Spirit, Cerebral, Powerhouse and Driven characters by 1.75x for 1 turn and amplifies the effects of orbs for Free Spirit, Cerebral, Powerhouse and Driven characters by 2x for 1 turn

      /f0001 (RR) Shirahoshi, You're My Valentine

      Special: Reduces Paralysis and Silence and ATK DOWN duration by 5 turns, recovers 7,000 HP at the end of the turn for 3 turns and changes orbs in the top row into Matching orbs

      /f0001 (Coloseum) Dark King Rayleigh, Master of Haki

      Special: Cuts the current HP of one enemy by 20%, reduces Bind and Silence duration by 3 turns, boosts chances of getting DEX, PSY and INT orbs for 3 turns and makes DEX, PSY and INT orbs "beneficial" to Free Spirit characters for 3 turns

      Dieser Beitrag wurde bereits 22 mal editiert, zuletzt von Lin Feng ()

    • Nützliche Subs für Powerhouse Teams :powerhouse:

      Spoiler anzeigen


      /f1853 (Treasure Map) Whitebeard, Whitebeard Pirates Captain

      Special: Changes own orb into INT, deals 100x character's ATK in typeless damage to all enemies that will ignore damage negating abilities and barriers. If enemies have All Debuff Protection or Delay Debuff Protection at the time the special was activated, amplifies the effect of orbs by 2x for 1 turn. If enemies have a barrier at the time the special was activated, boosts own ATK by 2.25x

      /f0001 (Treasure Map) Monkey D. Luffy: Gear 4, The Natural Enemy of God

      Special: Randomizes all orbs, including BLOCK orbs, changes own orb into QCK, deals 300x character's ATK in typeless damage to one enemy and boosts the Color Affinity of all characters by 1.75x for 1 turn

      /f1595 (Raid) Gravity Blade Fujitora, Navy HQ Greatest Military Power

      Special: Deals 50x character's ATK in PSY damage to all enemies that will ignore damage negating abilities and barriers, changes adjacent orbs into Matching Orbs, amplifies the effect of orbs for Powerhouse characters by 2x for 1 turn

      /f1815 (Raid) Vinsmoke Sanji, Germa Kingdom

      Special: Deal 150x character's ATK in typeless damage to one enemy, boosts ATK of Powerhouse characters by 2x for 1 turn

      /f0836 (Raid) Tyrant Bartholomew Kuma, Government Human Weapon

      Special: Changes RCV, TND, EMPTY, BLOCK and BOMB orbs into Matching orbs, amplifies the effect of orbs by 1.75x for 1 turn

      /f1743 (RR) Boa Marigold, Strawhat Luffy's Accomplice

      Special: Changes QCK and DEX orbs into Matching orbs, boosts ATK against enemies with reduced defense by 1.75x for 2 turns and reduces damage received by 60% for 1 turn

      /f1741 (RR) Boa Sandersonia, Strawhat Luffy's Accomplice

      Special: Changes all orbs to DEX orbs, reduces the defense of all enemies by 80% for 2 turns and boosts ATK of Striker and Powerhouse characters by 1.75x for 2 turns

      /f0001 (RR) Charlotte Oven, Big Mom Pirates

      Special: If enemies are delayed at the time the special was activated, boost ATK of Fighter, Striker, Shooter, Cerebral and Powerhouse characters by 2x for 1 turn, boosts Fighter and Powerhouse characters by 1.75x for 3 turns otherwise.

      /f0001 (Legend) Nami, The Cat Burglar Deceiving the World

      Special: If your Captain is a Free Spirit, Cerebral, Powerhouse or Driven character, boosts the Color Affinity of Free Spirit, Cerebral, Powerhouse and Driven characters by 1.75x for 1 turn and amplifies the effects of orbs for Free Spirit, Cerebral, Powerhouse and Driven characters by 2x for 1 turn

      /f0649 (Legend) Marco the Phoenix Whitebeard 1st Div. Commander

      Special: Recovers 100x character's RCV in HP, amplifies the effect of orbs by 1.5x for 2 turns

      /f1763 (Legend) Human Beast Lucci, World Government Monster

      Special: Reduces the defense of all enemies by 80% for 2 turns, deals 50x character's ATK in typeless damage to all enemies and changes all orbs on Powerhouse characters into Matching orbs, recovers 20% of crew's MAX HP.

      /f1880 (Legend) Hody Jones, False Crusader Rampaging Recklessly

      Special: Deals 60x character's ATK in INT damage to all enemies that will ignore damage negating abilities and barriers, reduces Special Cooldown of Powerhouse characters by 2 turns, reduces damage received by 90% for 1 turn

      /f0001 (LRR) Gecko Moria, Commander of the Dead Army

      Special: Locks the chain multiplier at 3x for 1 turn and reduces Increase Damage Taken duration by 5 turns. If enemies are delayed at the time the special was activated, deals 1,000,000 fixed damage to all enemies

      /f1368 (RR) Sanji, Reunion of the Straw Hat Pirates

      Special: Reduces damage received by 70% and amplifies the effect of orbs by 1.75x for 1 turn.

      /f1085 (Legend) Issho

      Special: Cuts the current HP of each enemy by 20%. At the end of the turn, cuts the current HP of each enemy by 20% for 3 turns

      Dieser Beitrag wurde bereits 4 mal editiert, zuletzt von Lin Feng ()

    • Nützliche Subs für Driven Teams :driven:

      Spoiler anzeigen


      /f0870 (Legend) Heavenly Yaksha Donquixote Doflamingo

      Special: Changes adjacent orbs into matching orbs, amplifies the effect of orbs by 2x for 1 turn

      /f0418 /f1623 (Raid + Neo Raid) Donquixote Doflamingo, Warlord of the Sea

      Special: Switches orbs between slots twice, amplifies the effect of orbs by 2x for 1 turn

      /f0001 (Raid) Roronoa Zoro, The Swordsman Slicing through the New World

      Special: Deals 55x character's ATK in Typeless damage to one enemy that will ignore damage negating abilities and barriers, reduces enemy's Threshold Damage Reduction and Percent Damage Reduction duration by 5 turns. If HP is full at the time the special was activated, boosts the Color Affinity of Slasher and Driven characters by 2x for 1 turn, by 1.75x for 2 turns otherwise

      /f1108 (RR) Shiki the Golden Lion, Golden Lion Pirates

      Special: Deals 30x the character's ATK as Typeless damage to all enemies. Changes BLOCK, G and BOMB orbs into Matching orbs for Driven characters. Boosts ATK of Driven characters by 1.75x for 1 turn.

      /f0999 (RR) Diamante, Donquixote Pirates

      Special: Delays all enemies for 2 turns, deals 50x character's ATK as typeless damage to all enemies at the end of the turn for 5 turns

      /f1796 (RR) Diamante, Dressrosa Current King's Family Member

      Special: Delays all enemies for 2 turns, reduces enemies Percent Damage Reduction and Increased Defense duration by 3 turns and changes right column STR, DEX, QCK, PSY and INT orbs into Matching orbs

      /f1713 (LRR) Akainu, Summit War Hellfire

      Special: Deals 50x character's ATK as typeless damage to all enemies. Amplifies the effect of orbs for Driven characters by 2x for 1 turn.

      /f0001 (RR) Trebol, Donquixote Family, Guardian of the Special Executive

      Special: Reduces enemies Threshold Damage Reduction, Percent Damage Reduction and Increased Defense duration by 4 turns. If there are 6 Driven characters in your crew, Boosts ATK of Driven characters by 2x for 1 turn and reduces Special Cooldown of your top row by 1 turn.

      /f0001 (RR) Sugar, Donquixote Family, The Most Important Person

      Special: Changes RCV, TND and G orbs into Matching orbs and amplifies the effect of orbs for Driven characters by 1.75x for 3 turns. Locks orbs for 1 turn.

      /f0001 (Legend) Nami, The Cat Burglar Deceiving the World

      Special: If your Captain is a Free Spirit, Cerebral, Powerhouse or Driven character, boosts the Color Affinity of Free Spirit, Cerebral, Powerhouse and Driven characters by 1.75x for 1 turn and amplifies the effects of orbs for Free Spirit, Cerebral, Powerhouse and Driven characters by 2x for 1 turn

      /f0001 (Coloseum) Kami Eneru, The Only God of Skypiea

      Special: Changes own orb into STR, reduces crew's ATK DOWN, Chain Multiplier Limit and Paralysis duration by 5 turns.

      /f0001 (Raid) Bartolomeo the Cannibal, Barto Club Pirates Captain

      Special: Reduces any damage received above 3,000 HP by 97% for 2 turns, recovers 50% of crew's MAX HP, reduces enemies' ATK Up, Enrage, End of Turn Damage/Percent Cut and Resilience Buffs by 5 turns.

      /f0001 (RR) Charlotte Amande, Big Mom Pirates

      Special: Reduces the defense of all enemies by 100% for 1 turn, reduces enemy Barrier duration by 3 turns and cuts the current HP of one enemy by 50%

      /f0001 (Legend) Bartolomeo the Cannibal, Straw Hat Grand Fleet - "Son's Cup"

      Special: Protects from defeat for 1 turn and boosts ATK of Striker and Driven characters and amplifies orbs of Striker and Driven characters by 1.5x for 1 turn

      /f0001 (Legend) Golden Tesoro

      Special: Deals 200,000 fixed damage to all enemies, changes top and bottom row orbs into matching orbs and locks the chain multiplier at 3.25x for 1 turn.

      /f0001 (Treasure Map) Cavendish, White Christmas Knight

      Special: Removes all positive buffs on your team, recovers 1,224 HP, changes Badly Matching orbs into Matching orbs. Boosts ATK of Driven characters by 1.75x for 1 turn and amplifies the effect of orbs by 1.75x for Driven characters for 1 turn

      /f1824 (LRR) Byrnndi World, World Destroyer

      Special: Deals 500,000 fixed damage to one enemy, removes ATK down debuff from your team and reduces enemy Barrier duration by 1 turn

      /f0001 (Neo Coloseum) Diamante, Donquiote Family Executive [Neo]

      Special: Deals 20x Character's ATK in PSY damage to all enemies and changes BLOCK orbs into Matching orbs. If HP is above 50% at the time the special is activated, boosts ATK of Driven characters by 2x for 1 turn, 1.5x otherwise

      /f0001 (Raid) Donquixote Doflamingo, Plot to Destroy the World (Doflamingo Raid v2)

      Special: Randomizes all non-matching orbs, including BLOCK slots and locks all orbs for 1 turn. If Captain is a Cerebral or Driven character, increases duration of any Class/Type boosting buffs and Orb Amplification buffs by 2 turns

      Dieser Beitrag wurde bereits 7 mal editiert, zuletzt von Lin Feng ()

    • Nützliche Subs für Cerebral Teams :cerebral:

      Spoiler anzeigen


      /f0001 (Legend) Sir Crocodile, Remains of an Utopian Dream

      Special: Cuts the current HP of each enemy by 20% and boosts ATK of Cerebral characters by 2x

      /f0836 (Raid) Tyrant Bartholomew Kuma, Government Human Weapon

      Special: Changes RCV, TND, EMPTY, BLOCK and BOMB orbs into Matching orbs, amplifies the effect of orbs by 1.75x for 1 turn

      /f0870 (Legend) Heavenly Yaksha Donquixote Doflamingo

      Special: Changes adjacent orbs into matching orbs, amplifies the effect of orbs by 2x for 1 turn

      /f1992 (Legend) Trafalgar Law, The Clan of "D"

      Special: Reduces enemy Barrier duration by 1 turn, deals 200,000 fixed damage to all enemies and amplifies the effect of orbs for Cerebral characters by 2.25x for 1 turn

      /f0001 (RR) Nami, You're My Valentine

      Special: Cuts the current HP of all enemies by 10% and changes own orb into RCV. Boosts ATK of Cerebral characters by 1.75x for 1 turn. If during that turn you score 5 PERFECT hits, boosts ATK of Cerebral characters by 2.25x in the following turn

      /f0001 (RR) Pedro, "Soul King's" Partner

      Special: Cuts the current HP of one enemy by 10%. If enemies have All Debuff Protection or Delay Debuff Protection at the time the special was activated, amplifies the effect of orbs by 1.75x for 1 turn and boosts ATK of all characters by 1.75x for 1 turn

      /f0001 (Treasure Map) Sabo, Sweet Dignity

      Special: If your Captain is a Cerebral character, changes STR, DEX, QCK, INT and PSY orbs on Cerebral characters into Matching orbs, reduces the defense of all enemies by 80% and boosts ATK against enemies with reduced defense by 1.75x for 1 turn

      /f0001 (Coloseum) The Sea God King Neptune, The Great Knight of the Sea

      Special: Reduces Despair and ATK DOWN duration by 5 turns and reduces enemies' Resilience Buffs by 5 turns. Reduces the defense of all enemies by ?% and amplifies the effect of orbs by 1.75x for Cerebral and Powerhouse characters for 3 turns

      /f0001 (RR) The Thief Carina

      Special: Reduces enemy's Threshold Damage Reduction, Percent Damage Reduction, and Resilience and End of Turn Damage/Percent Cut Buffs duration by 4 turns, changes adjacent orbs and BLOCK orbs into Matching orbs, randomizes non-matching orbs and reduces damage received by 70% for 2 turns.

      /f0001 (Legend) Nico Robin, Archaeologist Revealing the Void Century

      Special: Reduces damage received by 100% for 1 turn. If your Captain is a Cerebral character, changes adjacent orbs into RCV orbs

      /f1380 (Invasion) "Red Hair" Shanks, Captain of the Red Hair Pirates

      Special: Reduces Paralysis duration by 3 turns. For Cerebral and Free Spirit characters, amplifies the effects of orbs by 2x for 1 turn. Makes RCV and TND orbs "beneficial" to Cerebral and Free Spirit characters for 1 turn.

      /f0001 (Raid) Donquixote Doflamingo, Plot to Destroy the World (Doflamingo Raid v2)

      Special: Randomizes all non-matching orbs, including BLOCK slots and locks all orbs for 1 turn. If Captain is a Cerebral or Driven character, increases duration of any Class/Type boosting buffs and Orb Amplification buffs by 2 turns

      /f0001 (Legend) Dark King Rayleigh, An Old Soldier Watching Over an Era

      Special: Deals 200,000 fixed damage to one enemy that will ignore damage negating abilities and barriers, locks the chain multiplier at 3x for 1 turn, amplifies the effect of orbs by 1.75x for 1 turn and if HP is below 30% at the time the special is activated, reduces damage received by 95% for 1 turn and changes RCV, TND, EMPTY and BLOCK orbs into Matching orbs

      /f0001 (RR) Shirahoshi, You're My Valentine

      Special: Reduces Paralysis and Silence and ATK DOWN duration by 5 turns, recovers 7,000 HP at the end of the turn for 3 turns and changes orbs in the top row into Matching orbs

      /f0001 (Legend) Nami, The Cat Burglar Deceiving the World

      Special: If your Captain is a Free Spirit, Cerebral, Powerhouse or Driven character, boosts the Color Affinity of Free Spirit, Cerebral, Powerhouse and Driven characters by 1.75x for 1 turn and amplifies the effects of orbs for Free Spirit, Cerebral, Powerhouse and Driven characters by 2x for 1 turn

      /f0001 (Coloseum) Pedro of the Treetops, Mokomo Dukedom

      Special: Reduces crew's current HP by 95%, deals 50x character's ATK in typeless damage to all enemies that will ignore damage negating abilities and barriers, boosts the Color Affinity of Cerebral characters by 1.75x for 2 turns

      /f0001 (RR) Sweet Country's Chobro (Anniversary Chopper)

      Special: Reduces the defense of all enemies by 80% for 1 turn, reduces enemy's Threshold Damage Reduction and Enrage duration by 5 turns, makes INT, PSY and DEX orbs "beneficial" for all characters for 1 turn and adds .6x to Chain multiplier for 1 turn.

      Dieser Beitrag wurde bereits 2 mal editiert, zuletzt von Lin Feng ()

    • Mit anderen Worten eine Art "Tier-List"? Von God Tier bis zu trash? Find ich eine sehr gute Idee vor allem für neue Spieler oder Wiedereinsteiger(wie mich)^^. Ich würde es aber gut finden, wenn man das mit den Mods mal abspricht, sodass man das auch evtl in den Guides anpinnt. Und das alles Strukturiert bleibt. Keine unnützen Kommentare dazu. Vielleicht mal nur gelegentlich anmerken, dass die Liste aktualisiert wurde.
    • @Kurokami

      ich bin da noch völlig offen, wie es letztlich aussehen soll.

      Im Moment, sozusagen Phase 1, geht es um das sammeln nützlicher (der besten) Subs für die jeweiligen Klasse.

      Dannach sollte (meiner Meinung nach) eine weitere Unterteilung in den Kategorien erfolgen. Ob nun nach TIER (Rank) oder wie oben angemerkt nach "Aufgabe" (ATK Boost, Matching Orbs, Conditional ATK... etc) ist mir egal. Mal gucken, was sich hier am besten anbietet
    • Kurokami schrieb:

      Es wäre echt cool wenn man eine Bearbeitungsfreigabe in den Beiträgen einstellen könnte. Sodass ich beispielsweise deine Beitrage bearbeiten bzw. in diesem Fall ergänzen kann. So musst du nicht selber alles nachtragen, vor allem in Sammelthreads wie dieser hier.
      Bis dann jemand den Beitrag löscht oder ein Chaos anrichtet :D

      Also die Mods haben ja sowieso zugriff, die dürfen da gerne "bearbeiten" und z.B. die fehlenden Bilder etc. eintragen.

      Ob "jeder" nun den Beitrag bearbeiten dürfen sollte, da bin ich mir nicht so sicher. Denke wenn die Liste erst einmal steht, dann hält sich der Arbeitsaufwand auch in Grenzen?!
    • Man kann ja auch innerhalb der Einteilung nach "Aufgabe" noch nach Tier abgrenzen. Z.B. bei den Striker Orb Boostern:
      • Law 2,25er Boost + (...)
      • TM Whitebeard 2er Boost, wenn (...)
      • Chinjao 1,75er Boost, wenn (...)
      • Usw.
      Dann hat man sowohl einen Überblick über die allgemein zur Verfügung stehenden Units der Klasse/Aufgaben und parallel eine Abgrenzung nach Boost/Tier oder wie auch immer man das am Besten unterteilen könnte.
      Der Übersichtlichkeit halber vielleicht alles schön hinter benannten Spoilern verstecken.
      OPC - Deiddens
      P-Lv.: 490+
      ID: 113-463-140

      Logbuch - Meine OPTC Geschichte
    • Lin Feng schrieb:

      Kurokami schrieb:

      Es wäre echt cool wenn man eine Bearbeitungsfreigabe in den Beiträgen einstellen könnte. Sodass ich beispielsweise deine Beitrage bearbeiten bzw. in diesem Fall ergänzen kann. So musst du nicht selber alles nachtragen, vor allem in Sammelthreads wie dieser hier.
      Bis dann jemand den Beitrag löscht oder ein Chaos anrichtet :D
      Also die Mods haben ja sowieso zugriff, die dürfen da gerne "bearbeiten" und z.B. die fehlenden Bilder etc. eintragen.

      Ob "jeder" nun den Beitrag bearbeiten dürfen sollte, da bin ich mir nicht so sicher. Denke wenn die Liste erst einmal steht, dann hält sich der Arbeitsaufwand auch in Grenzen?!
      Ich finde ne funktion wo du oder die mods entscheiden können wer es bearbeiten darf und wer net wäre nützlich oder? Halt du wählst paar Leute aus die mitmachen wollen und die dürfen dann auch bearbeiten und so

      Fairy Tail for ever

      Global lvl 441 ID: 123.813.400


      Japan:
      Spoiler anzeigen

      /str /f1121 /f0261 /f1794 /f1571
      /dex /f1362 /f1532 /f1816 /f1268 Doffy v2
      /qck /f0416 /f0870 /f1123 Gear 4 v2
      /psy /f1045 /f0459 /f0669 /f1240 /f1473 /f1652
      /int /f1880 /f1588 /f0718 /f0367 /f0935
    • Für das Striker Team hätte ich noch als Ergänzung:


      /f1658 (RR) Wano Kingdom Samurai Evening Shower Kanjuro

      Special: Reduce Bind/Dispair durstion bei 5 turns. If the Capitain is a Striker character, also Sets chain multiplier to 2,75 for 1 turn.

      Uniq: Makes Striker charakter [DEX] slots have matching Slot effects, if the Capitain is a Striker character.

      Edit: Wie konnte ich ihn nur vergessen??
      Achja klar, weil ich ihn nicht besitze Kappa

      /f1652 (Legend) "King of the Night" Nekomamushi, aka Garfield

      Special: Deals 60x character's ATK in PSY damage to one enemy and makes STR, DEX, QCK, PSY and INT orbs "beneficial" for Striker characters for 1 turn

      Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Pepper ()

    • Ich fände eine Unterteilung in die jeweiligen Aufgaben, Delayer, Atk Booster etc sinnvoller. Dann hat man auf einen Blick schon den Char, den man sucht.

      Den in der Regel weiß man ja die Aufgabe die der Char erfüllen soll. Z.B. Delayen ...

      Habe auch noch Striker Chars im Angebot:
      Spoiler anzeigen

      /f1628 (F2P)

      Special: Reduces Chain Multiplier Limit duration by 5 turns and boosts the Color Affinity of Striker characters by 1.75x for 1 turn

      /f0575 / /f1669 (F2P)

      Boosts ATK of Striker characters by 1.75x for 2 turns, locks all orbs for 2 turns

      /f1733 (F2P)

      Deals 50x character's ATK in fixed typeless damage to one enemy that will ignore damage negating abilities and barriers. If enemies have All Debuff Protection or Delay Debuff Protection at the time the special was activated, boosts ATK of Striker and Powerhouse characters by 1.75x for 1 turn and changes all orbs, including BLOCK orbs, into Matching orbs

      /f1374 (F2P)

      Stage 1 (25 → 10 turns): Poisons all enemies and delays all enemies for 1 turn.
      Stage 2 (31 → 16 turns): Inflicts Toxic to all enemies and delays all enemies for 1 turn.

      /f0001 Gin, Krieg Pirates Combat Commander (F2P)(Verwendung: Speed Farming für Turtles)

      Deals 500 fixed damage to all enemies and reduces Special Cooldown of Striker characters by 1 turn.

      /f1667 (F2P) (Verwendung: Speed Farming)

      Changes adjacent orbs into Matching Orbs and if HP is above 70%, amplifies the effect of orbs for Striker and Powerhouse characters by 1.5x for 1 turn

      Pirate Level 525+

      Pirate ID: 800 053 839

      Bitte bei Anfragen: P-LV 400+

      Legenden:

      Spoiler anzeigen

      /str /f1663 /f1413 /f1121 /f1314 /f1571 /f1927
      /dex /f1268 /f1921 /f1000 /f1543 /f1532 /f1698 /f1883 /f0727 (legend)
      /qck /f1751 /f1922 /f1610 /f1763 /f1445 /f0649 /f1764 /f0870 /f1404 /f1123 /f0416 /f1935 /f1928
      /psy /f1747 /f1473 /f1832 /f1593 /f1652 /f1492 /f1240 /f2001
      /int /f1869 /f1588 /f0935 /f1619 /f1847 /f1880 /f1391 /f1881

      :)
    • Sehr guter Einfall, hilfreicher Thread! :) Wobei ich @opdefan folgen und eine Einteilung in verschiedene Nützlichkeitsgruppen vornehmen würde (falls das nicht den Rahmen sprengt und zu viel Aufwand bedeutet).

      Ein paar Ergänzungen für Fighter-Teams hätte ich noch, da ich selbst sehr viel mit G4 spiele:

      Spoiler anzeigen


      /f0978 / /f1780 (Raid) Kizaru, Light Human


      Special: Changes own orb into QCK. Reduces Special Cooldown of Shooter and Fighter specials by 1 turn. Adds .5x to Chain multiplier for 2 turns.


      /f0675 (RR) Emporio Ivankov, Revolutionary Army


      Special: Removes Poison, reduces damage received by 50% for 2 turns, recovers 13x character's RCV in HP at the end of each turn for 2 turns.


      /f1487 (Colosseum) Destruction Cannon Ideo, XXX Rank Boxer


      Special: Increases damage received by 2x for 2 turns, deals 15x character's ATK in DEX damage to one enemy, amplifies the effect of orbs for Fighter characters by 2x for 1 turn.


      /f0671 (RR) Koala the Revolutionary


      Special: Boosts ATK of Fighter characters by 1.75x for 1 turn


      /f1518 / /f1739 (Raid) Bellamy the Hyena, Bullet of Dressrosa


      Special: Cuts the current HP of one enemy by 10%, makes PSY and INT orbs "beneficial" for 1 turn and amplifies the effect of orbs by 1.75x for 1 turn.


      /f1749 (RR) Bepo, Strawhat Luffy's Accomplice


      Special: Cuts the current HP of one enemy by 15% and reduces enemy's Threshold Damage Reduction duration by 5 turns.


      /f1700 (RR) Jinbe, Hell's Warlord of the Sea


      Special: Adds .3x to Chain multiplier for 2 turns, reduces Chain Multiplier Limit and Chain Coefficient Reduction duration by 3 turns.





      Und viele mehr. :D
      ID: 535 438 683
      P-Lvl: 355+

      Legends:

    • Hervorragende Idee!

      So eine Quelle wo man reinschauen kann wenn man einen Orbbooster für z.B. Striker sucht (und dann nach Boost sortiert so wie in @Deiddens Beispiel) fänd ich am Besten.

      Vielleicht könnte man dann noch eine Kategorie für Boosts ohne Typ und Klassenbeschränkung einführen.
      Wie eben Doffy = Orb Boost für alle oder
      Lucy = Atk Boost für alle...
      Friend Requests? Immer gerne!
      Acount Info im Logbuch.