Frage zur neuen Limitbreak Erweiterung

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    • Frage zur neuen Limitbreak Erweiterung

      Moin Leute,

      da es nun ja mit den neuen Schlüsseln die Möglichkeit gibt einigen Charakteren ein Limitbreak+ zu verpassen, wollte ich einmal fragen, ob jemand hierzu eine Übersicht hat welche Chars gehen, welche sich lohnen, was der neue Limitbreak zusätzlich bewirkt, was es kostet, welche Kategorie die Charaktere sind (TM/Sugo/etc.), woher man die Schlüssel bekommt?
      Besten Dank schon mal!
      ID: 282 053 397
      P-LVL: 700+


    • eine Übersicht hab ich nicht (weiß adhoc auch nur Snakeman, BartoCavendish, TM Ace und TM Whitebeard)

      die schlüssel selber gibt es jedoch jetzt einmal aus dem community event fürs Besiegen von Hawkins (1 TM Char Schlüssel und einen für Sugo Chars)

      ansonsten kriegst du schlüssel beim ranking in der neuen welten bei der TM
      501 - 8000 1 TM Schlüssel und 1 Sugo Schlüssel
      1 - 500 2 TM Schlüssel und 2 Sugo Schlüssel
      Name: [OPC] Chibi
      ID: 608 137 633
      Legenden/Teams/etc

      Zweit-Acc

      Name: ChibiTMSugo
      ID: 597 632 760
    • Hab mal die LB+ Batches im reddit Newsticker zusammengesucht (wenn ich keine übersehen hab), kannst du dir ja mal anschauen:
      Batch #1
      <Legends>
      Bartolomeo & Cavendish
      • +300 HP, +150 ATK, +100 RCV, -1 turn Special Cooldown
      Snakeman
      • +350 HP, +200 ATK, +75 RCV
      6+ Whitebeard
      • +500 HP, +200 ATK, +75 RCV, -2 turn Special Cooldown
      6+ V1 Zoro
      • +350 HP, +200 ATK, +75 RCV, -5 turn Special Cooldown
      6+ Ace
      • New Captain Ability: Boosts Shooter character's ATK by 3.5x, by 3.75x when slots are matching, and their HP by 1.5x.
      • +300 HP, +150 ATK, +100 RCV, -4 turn Special Cooldown
      6* Ace
      • New Captain Ability: Boosts Shooter character's ATK by 3x, by 3.5x when slots are matching, and their HP by 1.5x.
      • +300 HP, +150 ATK, +100 RCV, -4 turn Special Cooldown
      Blackbeard
      • New Captain Ability: Boosts ATK of all characters by 3.25x and their HP by 1.5x if you have a Striker, Shooter, Fighter and Slasher on your crew. Attacks will ignore defensive barriers and buffs.
      • +350 HP, +200 ATK, +50 RCV, -4 turn Special Cooldown
      Usopp
      • +300 HP, +200 ATK, +75 RCV, -1 turn Special Cooldown
      Marco
      • +200 HP, +125 ATK, +125 RCV, -2 turn Special Cooldown
      V2 Gear 4 Luffy
      • +350 HP, +200 ATK, +75 RCV
      6* V1 Doflamingo
      • +300 HP, +150 ATK, +100 RCV, -1 turn Special Cooldown
      6+ V1 Sanji
      • +300 HP, +200 ATK, +75 RCV, -1 turn Special Cooldown
      6+ V1 Doflamingo
      • +300 HP, +150 ATK, +100 RCV, -1 turn Special Cooldown
      <Treasure Map>
      TM Whitebeard
      • +450 HP, +200 ATK, +75 RCV, -3 turn Special Cooldown
      TM Ace
      • +350 HP, +200 ATK, +75 RCV, -3 turn Special Cooldown
      Batch #2
      <Legends>
      < Log Luffy >*
      [ATK Gain](370)* [HP Gain](350)* [RCV Gain](20)* [Cooldown Reduction](4 turns)

      < QCK Hancock 6★ and 6+ >*
      [ATK Gain](150)* [HP Gain](200)* [RCV Gain](120)* [Cooldown Reduction](4 turns)

      < Enel >*
      [ATK Gain](150)* [HP Gain](50)* [RCV Gain](150)* [Cooldown Reduction](none)

      < DEX Sabo >*
      [ATK Gain](200)* [HP Gain](350)* [RCV Gain](75)* [Cooldown Reduction](2 turns)

      < Bege >* [ATK Gain](200)* [HP Gain](300)* [RCV Gain](80)* [Cooldown Reduction](1 turn)

      <Treasure Map>
      < TM Hancock >*
      [ATK Gain](200)* [HP Gain](350)* [RCV Gain](75)* [Cooldown Reduction](3 turns)

      < TM Kizaru >*
      [ATK Gain](200)* [HP Gain](350)* [RCV Gain](75)* [Cooldown Reduction](2 turns)
      Batch #3
      Legends:
      6*/6+ Corazon
      Additional Stats: +200 ATK, +200 HP, +100 RCV, -3 CD
      Upgraded Captain Ability:Boosts ATK of all characters proportionally to the crew's current HP, by 3.5x at max. Recovers 1.5x his RCV for each Good, 0.8x for each Great, and 0.3x for each Perfect

      6*/6+ V1 Aokiji
      Additional Stats:+200 ATK, +350 HP, +75 RCV, -2 CD
      Upgraded Captain Ability:Boosts ATK of all characters by 3x and their HP by 1.2x. If you defeat an enemy, increases ATK boost slightly. Stacks up to 5 times to a maximum of 4x

      6*/6+ V1 Akainu
      Additional Stats:+200 ATK, +350 HP, +75 RCV, -4 CD

      6*/6+ Buggy
      Additional Stats:+200 ATK, +350 HP, +75 RCV, -2 CD
      Upgraded Captain Ability:Boosts ATK of characters with cost 40 or less by 2.25x and reduces the HP and ATK of characters with cost 41 and greater by 0.5x. Guarantees duplicating a drop upon completion of the island

      WB & Marco
      Additional Stats:+200 ATK, +200 HP, +100 RCV, -1 CD

      Sanji & Judge
      Additional Stats:+200 ATK, +500 HP, +50 RCV, -1 CD

      Cracker
      Additional Stats:+200 ATK, +350 HP, +75 RCV, -3 CD

      Vivi & Rebecca
      Additional Stats:+200 ATK, +200 HP, +100 RCV, -1 CD


      Treasure Map:

      Mihawk
      Additional Stats:+200 ATK, +350 HP, +75 RCV, -3 CD

      Sanji & Zoro
      Additional Stats:+200 ATK, +350 HP, +75 RCV, -4 CD
      Batch #4
      < Legends >
      Mihawk V1:
      CD -4, +200 attack, +350 HP, +75 RCV
      Captain changes: 3.5x max attack -> 3.75x max attack with increased matching orb rate

      Lucci V1:
      CD-7, +300 attack, +600 HP
      Captain changes: 3.5x attack -> 3.75x attack

      Jinbe V1:
      CD -2, +200 attack, +500 HP
      Captain changes: 3x attack -> 3.5x attack and 15% damage reduction

      Fujitora V1:
      CD -2, +200 attack, +500 HP
      Captain changes: 3x attack -> 3.5x attack

      Inuarashi:
      CD -4, +200 attack, +350 HP, +75 RCV
      Captain changes: 3x attack -> 3.25x attack, STR slots beneficial

      Nekomamushi:
      CD -1, +200 attack, +350 HP, +75 RCV
      Captain changes: Increased rate of color orbs, make PSY orbs beneficial

      Franky:
      CD -2, +200 attack, +500 HP, +50 RCV
      Captain changes: 3.25x attack -> 3.5x attack

      Luffy/Ace:
      CD -2, +200 attack, +500HP, +100 RCV

      < Treasure Map >
      Luffy
      CD -3, ATK +200, HP +350, RCV +75

      Jack
      CD -3, ATK +200, HP +350, RCV +75

      < Rare Recruit >
      Marco STR
      CD -1, ATK +200, HP +350, RCV +75

      Opera
      CD -2, ATK +200, HP +350, RCV +75

      Bobbin
      CD -1, ATK +200, HP +200, RCV +100

      Hatchan
      CD -2, ATK +200, HP +350, RCV +75

      Perospero
      CD -1, ATK +200, HP +350, RCV +75

      Nami, Timeskip
      CD -2, ATK +200, HP +200, RCV +100

      Ain
      CD -1, ATK +200, HP +350, RCV +75

      Mont-d'Or
      CD -2, ATK +200, HP +350, RCV +75

      Ivankov & Bon Clay
      CD -1, ATK +200, HP +200, RCV +100

      Daifuku
      CD -1, ATK +200, HP +350, RCV +75

      Flampe
      CD -2, ATK +200, HP +350, RCV +75

      Shirahoshi, Valentine
      CD -1, ATK +200, HP +200, RCV +100

      Carina
      CD -1, ATK +200, HP +500, RCV +50

      Lucci & Kaku
      CD -1, ATK +200, HP +350, RCV +75

      Praline
      CD -1, ATK +200, HP +200, RCV +100

      Koala DEX
      CD -5, ATK +200, HP +350, RCV +75

      Pedro, WCI
      CD -2, ATK +200, HP +350, RCV +75

      Brook, Timeskip
      CD -2, ATK +200, HP +350, RCV +75

      Chiffon
      CD -2, ATK +200, HP +350, RCV +75

      Moria STR
      CD -7, ATK +200, HP +500, RCV +50

      Trebol STR
      CD -4, ATK +200, HP +350, RCV +75

      Van Augur
      CD -7, ATK +200, HP +350, RCV +75

      Franky, SW
      CD -5, ATK +200, HP +350, RCV +75
      Batch #5
      <Legends>
      V2 Shanks
      +200 ATK, +350 HP, +75 RCV, -2 Cooldown (12 turns)
      Upgraded Captain Ability: If your crew has 4 or more characters of the same Type, boosts ATK of all characters by 3.75x, by 3x otherwise and boosts HP of all characters by 1.3x

      V2 Jimbe
      +200 ATK, +500 HP, +50 RCV, -2 Cooldown (10 turns)
      Upgraded Captain Ability: When you have a STR, DEX, and PSY character in your crew, boosts ATK of STR, DEX, and PSY by 4x if they have a matching orb, by 3.5x otherwise, boosts their HP by 1.35x, and makes DEX, RCV, and Tandem orbs beneficial for all characters

      Brook
      +200 ATK, +350 HP, +75 RCV, -1 Cooldown (12 turns)
      Upgraded Captain Ability: Boosts ATK of all characters by 3.25x if HP is full, by 2.5x otherwise, cuts the current HP of each enemy by 10% at the end of each turn and revives the team after a GAME OVER once per adventure

      <Rare Recruits>
      Qck Jabra
      +200 ATK, +200 HP, +100 RCV, -5 Cooldown (5 turns)
      3rd Potential Ability (Ship-Despair Resistance):Level 1: Reduces Ship-Despair duration by 1 turn

      Psy TS Franky
      +200 ATK, +350 HP, +75 RCV, -3 Cooldown (8 turns)
      3rd Potential Ability (Ship-Despair Resistance):Level 1: Reduces Ship-Despair duration by 1 turn

      Dex Vander Decken
      +200 ATK, +350 HP, +100 RCV, -5 Cooldown (8 turns)
      3rd Potential Ability: (Sailor-Despair Resistance)Level 1: Reduces own Sailor-Despair by 1 turn

      Psy Hina
      +200 ATK, +200 HP, +100 RCV, -3 Cooldown (11 turns)

      Int Hancock
      +200 ATK, +350 HP, +75 RCV, -3 Cooldown (10 turns)

      Qck Cracker
      +200 ATK, +350 HP, +75 RCV, -4 Cooldown (10 turns)

      Str Wadatsumi
      +200 ATK, +350 HP, +75 RCV, -3 Cooldown (8 turns)
      3rd Potential Ability (Ship-Despair Resistance):Level 1: Reduces Ship-Despair duration by 1 turn

      Int Galette
      +200 ATK, +350 HP, +75 RCV
      3rd Potential Ability: (Sailor-Despair Resistance)Level 1: Reduces own Sailor-Despair by 1 turn

      Str Streusen
      +200 ATK, +200 HP, +100 RCV, -2 Cooldown (11 turns)

      Dex Hyozou
      +200 ATK, +350 HP, +75 RCV, -2 Cooldown (10 turns)
      3rd Potential Ability: (Sailor-Despair Resistance)Level 1: Reduces own Sailor-Despair by 1 turn

      <Treasure Map>
      Int Crocodile
      +200 ATK, +350 HP, +75 RCV, -2 Cooldown (8 turns)

      Psy Weevil
      +200 ATK, +350 HP, +75 RCV, -2 Cooldown (12 turns)
      Batch #6
      <Legends>
      - 6* Tesoro
      +400 HP, +200 ATK, +75 RCV, -1 Cooldown
      Upgraded Captain Ability:
      Boosts ATK of all characters by 3.75x, their HP by 1.35x, boosts chance of matching orbs. Boosts ATK of all characters by 4.75x after scoring 4 Greats in a row and reduces ATK boosts each time you hit a Perfect

      - 6* Shiki
      +500 HP, +200 ATK, +50 RCV, -3 Cooldown
      Upgraded Captain Ability:
      Boosts ATK of Qck, Dex, and Int by 3.25x, their HP by 1.5x, boosts ATK by 4x following a chain of DEX > INT > QCK attacks no lower than Good, and makes TND and RCV orbs beneficial for all characters

      - 6* Zephyr
      +350 HP, +200 ATK, +75 RCV, -3 Cooldown
      Upgraded Captain Ability:
      Boosts ATK of Shooter characters by 4x if they have matching orb, by 3.5x otherwise, and reduces damage received by 10% (Doesn't mention the 6 Shooters conditions for upgraded captain ability)

      - 6*/6+ Bullet
      +450 HP, +150 ATK, +75 RCV, -1 Cooldown

      - 6* Stampede Luffy
      +200 HP, +200 ATK, +100 RCV, -1 Cooldown

      <Rare Recruits>
      - Str Dice
      +350 HP, +200 ATK, +75 RCV, -1 Cooldown
      3rd Potential Ability: Ship Despair Resistance

      - Dex Tanaka
      +350 HP, +200 ATK, +75 RCV, -2 Cooldown
      3rd Potential Ability: Double Special

      - Int Baccarat
      +350 HP, +200 ATK, +75 RCV, -2 Cooldown
      3rd Potential Ability: Ship Despair Resistance

      - Dex Indigo
      +200 HP, +200 ATK, +75 RCV, -2 Cooldown
      3rd Potential Ability: Sailor Despair Resistance

      - Int Scarlet
      +350 HP, +200 ATK, +75 RCV, -5 Cooldown
      3rd Potential Ability: Ship Despair Resistance

      - Stampede Chopper
      +350 HP, +200 ATK, +75 RCV
      3rd Potential Ability: Sailor Despair Resistance

      - Stampede Robin
      +350 HP, +200 ATK, +75 RCV, -1 Cooldown
      3rd Potential Ability: Sailor Despair Resistance

      - Stampede Brook
      +350 HP, +200 ATK, +75 RCV, -2 Cooldown

      - Stampede Zoro
      +200 HP, +200 ATK, +100 RCV, -2 Cooldown

      - Stampede Nami
      +200 HP, +200 ATK, +100 RCV
      3rd Potential Ability: Sailor Despair Resistance

      - Stampede Franky
      +350 HP, +200 ATK, +75 RCV, -2 Cooldown

      <Treasure Map>
      - Smoker
      +350 HP, +200 ATK, +75 RCV, -2 Cooldown

      - Enel
      +350 HP, +200 ATK, +75 RCV, -2 Cooldown
      Batch #7
      <Legends>
      • V2 Hancock Freespirit - CA - Boost Atk of Freespirit by a variable factor between 3.25x (3x before) and 3.75x based on the timing of the attack of the previous unit in the chain and recovers 1,200 HP at end of each turn and Boost HP of FS by 1.3x ( new ). Health +350, Attack +200, Heal +75 and CD -2.
      • V2 Hancock Shooter - CA - Boost Atk of Shooter by a variable factor between 3x (2.5x before) and 3.5x (3.25x) based on the timing of the attack of the previous unit in the chain and recovers 1,200 HP at end of each turn and Boost HP of Shooter by 1.3x ( new ). Health +350, Attack +200, Heal +75 and CD -2.
      • Sengoku +6 - Reduces cooldown of all specials by 2 turns at the start of the fight, boosts ATK of characters that are 29 cost or lower by 4x (3.25x before) and their HP by 1.5x (1.2x before) and RVC by 1.5x ( new) boosts ATK of characters with cost 54 by 4x. CD- 6, Health +500, Attack +200, Heal +50.
      • Shanks v1 +6 - Boosts ATK of PSY characters by 3.5x (2.75x Before) and their HP by 1.3x. Boosts chances of getting PSY orbs proportionally to the crew's current HP. and if you have a matching orb by 4.25x ( new). CD- 6 .Health +350, Attack +200, Heal +75
      <Treasure Map>
      • TM Sabo and Cavendish - CD- 2 Health +350, Attack +200, Heal +75 . Same for both
      <Rare Recruits>
      • RR Marigold - CD- 4 , Health +350, Attack +200, Heal +75 Positive ship effect invalidity resistance.
      • RR - Sandersonia - CD - 4 , Health +350, Attack +200, Heal +75 Positive ship effect invalidity resistance
      • RR QCK Coby - CD- 2 ,Health +200, Attack +200, Heal +100 Positive ship effect invalidity resistance
      • RR Sengoku - CD- 2 Health +350, Attack +200, Heal +75 Positive ship effect invalidity resistance
      • RR Squard - Cd - 3 Health +350, Attack +200, Heal +75 Special double activation
      • RR MR . 0 INT - CD - 4 , Health +350, Attack +200, Heal +75 Crew effect invalidity resistance
      • RR Haruta - NEW CA - Boosts ATK of Slasher and Cerebral characters by 3x. Gives chance of duplicating a drop upon completion of the island ( thanks to M_Mon93/ ) Health +200, Attack +200, Heal +100 Add Ship effect invalidity resistance
      • Burgess v1: +350 Hp | +200 Atk | +75 Rcv | -5 CD | New LB: CD Reduction
      • Atmos: +350 Hp | +200 Atk | +75 Rcv | New LB: Double Special
      Weitere
      Ab Luffytaro/Zorojuro hat jede neue Legend bereits bei Release LB+:

      Luffytaro/Zorojuro:
      Stat boost: +350 HP, +200 ATK, +75 RCV

      O-Soba Mask:
      CA: Further increases the chance to land on a TND Orb.
      Stat boost: +300 HP, +200 ATK, +40 RCV

      Nami/Robin:
      Stat boost: +350 HP, +200 ATK, +75 RCV

      Pudding:
      Stat boost: +300 HP, +250 ATK, +70 RCV

      Arlong's Crew:
      Stat boost: +350 HP, +200 ATK, +75 RCV

      Red Hair Pirates:
      Stat boost: +500 HP, +200 ATK, +50 RCV

      Mihawk & Perona:
      Stat boost: +350 HP, +200 ATK, +75 RCV

      Rayleigh v3:
      Stat boost: +350 HP, +200 ATK, +75 RCV


      Hab auch eine Excel Tabelle zu den LB+ gemacht: LB+ Übersicht